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Reward Chest System

Reward Chest

Reward System

In update 8.6 the Reward Chest System was introduced. All players who participate in boss fights receive individual loot based on their contribution.

Unlike common creatures, boss loot is sent directly to the Reward Chest after the boss corpse disappears. The Reward Chest can be accessed in the Adventurer's Guild by using an Adventurer's Stone inside a temple.

This system provides several advantages:

  • All participants have access to the boss loot.
  • Loot quality depends on your participation level.

Participation Levels
Notice: Higher damage dealt to the boss grants more participation points. Blocking and tanking the boss also counts toward participation.
Loot Points Level
Common Item 10–40 pts 1
Common + Semi-Rare Item 40–60 pts 2
Common + Semi-Rare + Rare Item 60–80 pts 3
Common + Semi-Rare + Rare + Very Rare Item 80–95 pts 4
Common + Semi-Rare + Rare + Always-Drop Item 96–100 pts 5

Players who reach Level 1 will only receive gold or other common items.


Reward System Bosses
All major bosses introduced in Tibia 8.6+

Including Ferumbras, Morgaroth, Ghazbaran, Orshabaal, The Pale Count, Mad Mage, Raging Mage and many others.


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Battle:Ended
Start: 1970-01-01 00:00:00 End: 1970-01-01 00:00:00
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